Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 | 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 70550x 70550x 2x 2x 2x 12816x 12816x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 432x 432x 2x 2x 2x 2x 2x 2x 432x 432x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 1169x 1169x 2x 2x 2x 2x 2x 2x 443x 443x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 114769x 114769x 114769x 114769x 114769x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 88x 88x 2x 2x 2x 55767x 55767x 2x 2x 2x 2x 2x 2x 2x 839x 839x 839x 839x 839x 680x 680x 680x 680x 680x 680x 680x 151x 151x 151x 2x 2x 151x 151x 151x 151x 151x 680x 839x 839x 2x 2x 2x 2x 2x 2x 2x 2x 82454x 82454x 82454x 82454x 82454x 82454x 82454x 28992x 28992x 53462x 82454x 1008x 1008x 1008x 950x 950x 950x 1443x 1443x 1443x 847x 847x 847x 847x 791x 791x 847x 652x 1443x 136x 136x 136x 136x 136x 136x 136x 49x 49x 49x 87x 136x 27x 27x 27x 27x 27x 25x 27x 2x 2x 27x 136x 1443x 950x 168x 168x 1008x 86x 86x 1008x 52622x 52622x 52622x 2x 2x 2x 2x 2x 2x 2x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 25549x 25549x 528x 528x 528x 528x 528x 528x 528x 528x 528x 528x 528x 528x 528x 528x 1232x 1232x 1232x 1232x 1232x 1232x 761x 761x 1232x 528x 25549x 25549x 490x 490x 1209x 1209x 25549x 25059x 25059x 25059x 25059x 25549x 25549x 25523x 47000x 47000x 47000x 47000x 27410x 47000x 15136x 15136x 15136x 15136x 15136x 15136x 47000x 25523x 65149x 495x 495x 495x 65071x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 65149x 2x 2x 2x 2x 2x 2x 2x 36794x 36794x 36794x 36794x 34705x 34705x 34705x 33565x 19146x 33565x 14419x 14419x 14419x 14419x 33565x 34705x 36794x 39x 39x 39x 39x 36794x 2x 2x 2x 2x 2x 2x 2x 39549x 39549x 20486x 20486x 20486x 36231x 36231x 36231x 36033x 36033x 36231x 20486x 39549x 2x 2x 2x 2x 2x 2x 99375x 99375x 99375x 99375x 99375x 33228x 33228x 33228x 33228x 99375x 2x 2x 2x 2x 2x 2x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 49886x 49886x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 54675x 2x 16180x 16180x 2x 2x 2x 16178x 16178x 2x 2x 2x 2x 2x 13513x 13513x 35645x 35645x 35645x 13513x 2x 2x 2x 2x 2x 37647x 37647x 37647x 2366x 2366x 37605x 5288x 5288x 5288x 5200x 5200x 5288x 37647x 2x 2661x 2661x 2661x 2661x 2661x 2661x 2661x 2343x 2343x 2661x 2x 2x 2x 2x 2x 2x 19659x 7127x 2661x 2661x 2661x 7127x 19659x 19659x 19659x 19659x 45143x 45143x 45143x 45143x 27914x 15561x 15561x 45143x 7306x 7306x 7306x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 42829x 42829x 42829x 42829x 42829x 103885x 103885x 103885x 103885x 103885x 103885x 103885x 103885x 103885x 64775x 15358x 15358x 64775x 64775x 57063x 15358x 15358x 15358x 15358x 57060x 41705x 12176x 12176x 12176x 12176x 41705x 5368x 5368x 5368x 41705x 64775x 7712x 2478x 278x 278x 278x 7712x 5234x 5234x 7712x 64775x 82877x 82877x 103879x 46308x 46308x 46308x 58593x 37593x 37593x 21000x 57425x 8715x 8715x 8715x 12285x 12285x 46308x 36569x 36569x 36569x 42825x 42829x 2312x 2312x 2312x 2312x 2312x 2312x 5234x 5234x 2312x 2312x 42829x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 37651x 37651x 37651x 37651x 37651x 37651x 37651x 37651x 37651x 37651x 56x 37651x 37595x 37595x 37595x 37651x 37651x 37651x 37651x 2x 2x 2x 2x 2x 2x 2006x 2006x 2006x 2006x 2x 2x 2x 2x 2x 2x 2x 2x 2x 13814x 13814x 13814x 13814x 13814x 13814x 13814x 13814x 13814x 13814x 13814x 13814x 13814x 10852x 10852x 13806x 13814x 13814x 13814x 13814x 3357x 3357x 12778x 12778x 12778x 12778x 13814x 13814x 13814x 13814x 13814x 2x 2x 2x 2x 2x 2x 114x 114x 114x 114x 114x 2x 2x 2x 2x 2x 2x 2x 119360x 99x 99x 99x 99x 119360x 119360x 119360x 119360x 119360x 606x 606x 119360x 119360x 119360x 119360x 119360x 99931x 119360x 85270x 85270x 85270x 85270x 85270x 85270x 37864x 85270x 37848x 85270x 47422x 47422x 1586x 47422x 47045x 25556x 47045x 21489x 21489x 47045x 85270x 85270x 85270x 85270x 85270x 10x 85270x 2x 2x 2x 85270x 119360x 119360x 119360x 29121x 119360x 9627x 9627x 9627x 9627x 9627x 9627x 9627x 9627x 119358x 119358x 119358x 2x 2x 2x 2x 2x 2x 2x 310x 310x 310x 310x 310x 310x 310x 310x 310x 310x 310x 310x 310x 310x 556x 556x 310x 2x 2x 2x 2x 2x 2x 2x 2x 36378x 36378x 23067x 23067x 23067x 23067x 36378x 29240x 29240x 29240x 29240x 29240x 29240x 29240x 2737x 2737x 26503x 26503x 26503x 26503x 26503x 26503x 26503x 26503x 26503x 29240x 21147x 5341x 5341x 5341x 5341x 5341x 21141x 15806x 15806x 21147x 29240x 36378x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 10019x 10019x 10019x 10019x 10019x 10019x 10019x 10019x 2x 2x 2x 2x 2x 2x 2x 2x 2x 161723x 161723x 2x 2x 2x 2x 2x 2x 2x 21579x 21579x 21579x 20487x 21579x 21579x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 36x 36x 36x 36x 36x 36x 36x 16x 16x 36x 36x 36x 36x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 30x 30x 30x 30x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 4x 4x 4x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 72x 72x 72x 72x 72x 72x 72x 2x 2x 2x 2x 2x 60x 60x 60x 46x 46x 36x 36x 10x 10x 24x 24x 2x 2x 2x 2x 2x 2x 2x 4280x 4280x 4280x 4280x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 26x 26x 26x 102x 102x 26x 26x 2x 2x 2x 2x 2x 2x 2x 2x 107x 107x 2x 2x 2x 2x 2x 2x 2x 2x 18x 18x 2x 2x 2x 2x 2x 2x 2x 2x 5014x 5014x 5014x 5014x 5014x 5014x 5014x 5014x 5014x 5014x 5014x 4579x 4579x 4579x 4579x 4579x 4579x 4579x 5014x 5014x 5014x 5014x 5014x 5014x 5014x 2x 2x 2x 2x 2x 2x 2x 4987x 4987x 4987x 2455x 2455x 4987x 4987x 2218x 2218x 2250x 2250x 2218x 4987x 4987x 4987x 4987x 4987x 4987x 4987x 2x 2x 2x 2x 2x 2x 2x 2x 3007x 651x 651x 2356x 3007x 116x 3007x 2168x 348x 348x 4x 4x 348x 2168x 3007x 2x 2x 2x 2x 2x 2x 2x 2x 2x 662x 662x 662x 338x 662x 338x 662x 334x 334x 504x 504x 504x 504x 334x 334x 334x 334x 334x 334x 334x 334x 662x 2x 2x 2x 2x 2x 2x 2x 21579x 14888x 14888x 14888x 6691x 6691x 6691x 2x 2x 2x 2x 2x 2x 54x 54x 54x 54x 54x 54x 54x 54x 54x 54x 54x 54x 54x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 18x 8x 8x 8x 8x 8x 18x 18x | import { DEV } from 'esm-env'; import { get_descriptors, get_prototype_of, is_frozen, object_freeze } from './utils.js'; import { snapshot } from './proxy.js'; import { destroy_effect, effect, execute_effect_teardown } from './reactivity/effects.js'; import { EFFECT, RENDER_EFFECT, DIRTY, MAYBE_DIRTY, CLEAN, DERIVED, UNOWNED, DESTROYED, INERT, BRANCH_EFFECT, STATE_SYMBOL, BLOCK_EFFECT, ROOT_EFFECT } from './constants.js'; import { flush_tasks } from './dom/task.js'; import { add_owner } from './dev/ownership.js'; import { mutate, set, source } from './reactivity/sources.js'; import { update_derived } from './reactivity/deriveds.js'; import { inspect_captured_signals, inspect_fn, set_inspect_fn } from './dev/inspect.js'; import * as e from './errors.js'; import { lifecycle_outside_component } from '../shared/errors.js'; const FLUSH_MICROTASK = 0; const FLUSH_SYNC = 1; // Used for controlling the flush of effects. let current_scheduler_mode = FLUSH_MICROTASK; // Used for handling scheduling let is_micro_task_queued = false; export let is_flushing_effect = false; export let is_destroying_effect = false; /** @param {boolean} value */ export function set_is_flushing_effect(value) { is_flushing_effect = value; } /** @param {boolean} value */ export function set_is_destroying_effect(value) { is_destroying_effect = value; } // Used for $inspect export let is_batching_effect = false; let is_inspecting_signal = false; // Handle effect queues /** @type {import('#client').Effect[]} */ let current_queued_root_effects = []; let flush_count = 0; // Handle signal reactivity tree dependencies and reactions /** @type {null | import('#client').Reaction} */ export let current_reaction = null; /** @param {null | import('#client').Reaction} reaction */ export function set_current_reaction(reaction) { current_reaction = reaction; } /** @type {null | import('#client').Effect} */ export let current_effect = null; /** @param {null | import('#client').Effect} effect */ export function set_current_effect(effect) { current_effect = effect; } /** @type {null | import('#client').Value[]} */ export let current_dependencies = null; let current_dependencies_index = 0; /** * Tracks writes that the effect it's executed in doesn't listen to yet, * so that the dependency can be added to the effect later on if it then reads it * @type {null | import('#client').Source[]} */ export let current_untracked_writes = null; /** @param {null | import('#client').Source[]} value */ export function set_current_untracked_writes(value) { current_untracked_writes = value; } /** @type {null | import('#client').ValueDebug} */ export let last_inspected_signal = null; /** @param {null | import('#client').ValueDebug} signal */ export function set_last_inspected_signal(signal) { last_inspected_signal = signal; } /** If `true`, `get`ting the signal should not register it as a dependency */ export let current_untracking = false; // If we are working with a get() chain that has no active container, // to prevent memory leaks, we skip adding the reaction. export let current_skip_reaction = false; // Handle collecting all signals which are read during a specific time frame export let is_signals_recorded = false; let captured_signals = new Set(); // Handling runtime component context /** @type {import('#client').ComponentContext | null} */ export let current_component_context = null; /** @param {import('#client').ComponentContext | null} context */ export function set_current_component_context(context) { current_component_context = context; if (DEV) { dev_current_component_function = context?.function; } } /** * The current component function. Different from current component context: * ```html * <!-- App.svelte --> * <Foo> * <Bar /> <!-- context == Foo.svelte, function == App.svelte --> * </Foo> * ``` * @type {import('#client').ComponentContext['function']} */ export let dev_current_component_function = null; /** @param {import('#client').ComponentContext['function']} fn */ export function set_dev_current_component_function(fn) { dev_current_component_function = fn; } /** @returns {boolean} */ export function is_runes() { return current_component_context !== null && current_component_context.l === null; } /** * @param {import('#client').ProxyStateObject} target * @param {string | symbol} prop * @param {any} receiver */ export function batch_inspect(target, prop, receiver) { const value = Reflect.get(target, prop, receiver); /** * @this {any} */ return function () { const previously_batching_effect = is_batching_effect; is_batching_effect = true; try { return Reflect.apply(value, this, arguments); } finally { is_batching_effect = previously_batching_effect; if (last_inspected_signal !== null && !is_inspecting_signal) { is_inspecting_signal = true; try { for (const fn of last_inspected_signal.inspect) { fn(); } } finally { is_inspecting_signal = false; } last_inspected_signal = null; } } }; } /** * Determines whether a derived or effect is dirty. * If it is MAYBE_DIRTY, will set the status to CLEAN * @param {import('#client').Reaction} reaction * @returns {boolean} */ export function check_dirtiness(reaction) { var flags = reaction.f; var is_dirty = (flags & DIRTY) !== 0; var is_unowned = (flags & UNOWNED) !== 0; // If we are unowned, we still need to ensure that we update our version to that // of our dependencies. if (is_dirty && !is_unowned) { return true; } if ((flags & MAYBE_DIRTY) !== 0 || (is_dirty && is_unowned)) { var dependencies = reaction.deps; if (dependencies !== null) { var length = dependencies.length; for (var i = 0; i < length; i++) { var dependency = dependencies[i]; if (!is_dirty && check_dirtiness(/** @type {import('#client').Derived} */ (dependency))) { update_derived(/** @type {import('#client').Derived} **/ (dependency), true); // `signal` might now be dirty, as a result of calling `update_derived` if ((reaction.f & DIRTY) !== 0) { return true; } } if (is_unowned) { // If we're working with an unowned derived signal, then we need to check // if our dependency write version is higher. If it is then we can assume // that state has changed to a newer version and thus this unowned signal // is also dirty. var version = dependency.version; if (version > /** @type {import('#client').Derived} */ (reaction).version) { /** @type {import('#client').Derived} */ (reaction).version = version; return true; } if (!current_skip_reaction && !dependency?.reactions?.includes(reaction)) { // If we are working with an unowned signal as part of an effect (due to !current_skip_reaction) // and the version hasn't changed, we still need to check that this reaction // if linked to the dependency source – otherwise future updates will not be caught. var reactions = dependency.reactions; if (reactions === null) { dependency.reactions = [reaction]; } else { reactions.push(reaction); } } } } } // Unowned signals are always maybe dirty, as we instead check their dependency versions. if (!is_unowned) { set_signal_status(reaction, CLEAN); } } return is_dirty; } /** * @template V * @param {import('#client').Reaction} signal * @returns {V} */ export function execute_reaction_fn(signal) { const previous_dependencies = current_dependencies; const previous_dependencies_index = current_dependencies_index; const previous_untracked_writes = current_untracked_writes; const previous_reaction = current_reaction; const previous_skip_reaction = current_skip_reaction; const previous_untracking = current_untracking; current_dependencies = /** @type {null | import('#client').Value[]} */ (null); current_dependencies_index = 0; current_untracked_writes = null; current_reaction = signal; current_skip_reaction = !is_flushing_effect && (signal.f & UNOWNED) !== 0; current_untracking = false; try { let res = signal.fn(); let dependencies = /** @type {import('#client').Value<unknown>[]} **/ (signal.deps); if (current_dependencies !== null) { let i; if (dependencies !== null) { const deps_length = dependencies.length; // Include any dependencies up until the current_dependencies_index. const full_current_dependencies = current_dependencies_index === 0 ? current_dependencies : dependencies.slice(0, current_dependencies_index).concat(current_dependencies); const current_dep_length = full_current_dependencies.length; // If we have more than 16 elements in the array then use a Set for faster performance // TODO: evaluate if we should always just use a Set or not here? const full_current_dependencies_set = current_dep_length > 16 && deps_length - current_dependencies_index > 1 ? new Set(full_current_dependencies) : null; for (i = current_dependencies_index; i < deps_length; i++) { const dependency = dependencies[i]; if ( full_current_dependencies_set !== null ? !full_current_dependencies_set.has(dependency) : !full_current_dependencies.includes(dependency) ) { remove_reaction(signal, dependency); } } } if (dependencies !== null && current_dependencies_index > 0) { dependencies.length = current_dependencies_index + current_dependencies.length; for (i = 0; i < current_dependencies.length; i++) { dependencies[current_dependencies_index + i] = current_dependencies[i]; } } else { signal.deps = /** @type {import('#client').Value<V>[]} **/ ( dependencies = current_dependencies ); } if (!current_skip_reaction) { for (i = current_dependencies_index; i < dependencies.length; i++) { const dependency = dependencies[i]; const reactions = dependency.reactions; if (reactions === null) { dependency.reactions = [signal]; } else if (reactions[reactions.length - 1] !== signal) { // TODO: should this be: // // } else if (!reactions.includes(signal)) { // reactions.push(signal); } } } } else if (dependencies !== null && current_dependencies_index < dependencies.length) { remove_reactions(signal, current_dependencies_index); dependencies.length = current_dependencies_index; } return res; } finally { current_dependencies = previous_dependencies; current_dependencies_index = previous_dependencies_index; current_untracked_writes = previous_untracked_writes; current_reaction = previous_reaction; current_skip_reaction = previous_skip_reaction; current_untracking = previous_untracking; } } /** * @template V * @param {import('#client').Reaction} signal * @param {import('#client').Value<V>} dependency * @returns {void} */ function remove_reaction(signal, dependency) { const reactions = dependency.reactions; let reactions_length = 0; if (reactions !== null) { reactions_length = reactions.length - 1; const index = reactions.indexOf(signal); if (index !== -1) { if (reactions_length === 0) { dependency.reactions = null; } else { // Swap with last element and then remove. reactions[index] = reactions[reactions_length]; reactions.pop(); } } } if (reactions_length === 0 && (dependency.f & UNOWNED) !== 0) { // If the signal is unowned then we need to make sure to change it to dirty. set_signal_status(dependency, DIRTY); remove_reactions(/** @type {import('#client').Derived} **/ (dependency), 0); } } /** * @param {import('#client').Reaction} signal * @param {number} start_index * @returns {void} */ export function remove_reactions(signal, start_index) { const dependencies = signal.deps; if (dependencies !== null) { const active_dependencies = start_index === 0 ? null : dependencies.slice(0, start_index); let i; for (i = start_index; i < dependencies.length; i++) { const dependency = dependencies[i]; // Avoid removing a reaction if we know that it is active (start_index will not be 0) if (active_dependencies === null || !active_dependencies.includes(dependency)) { remove_reaction(signal, dependency); } } } } /** * @param {import('#client').Reaction} signal * @returns {void} */ export function destroy_effect_children(signal) { let effect = signal.first; signal.first = null; signal.last = null; var sibling; while (effect !== null) { sibling = effect.next; destroy_effect(effect); effect = sibling; } } /** * @param {import('#client').Effect} effect * @returns {void} */ export function execute_effect(effect) { var flags = effect.f; if ((flags & DESTROYED) !== 0) { return; } set_signal_status(effect, CLEAN); var component_context = effect.ctx; var previous_effect = current_effect; var previous_component_context = current_component_context; current_effect = effect; set_current_component_context(component_context); try { if ((flags & BLOCK_EFFECT) === 0) { destroy_effect_children(effect); } execute_effect_teardown(effect); var teardown = execute_reaction_fn(effect); effect.teardown = typeof teardown === 'function' ? teardown : null; } finally { current_effect = previous_effect; set_current_component_context(previous_component_context); } } function infinite_loop_guard() { if (flush_count > 1000) { flush_count = 0; e.effect_update_depth_exceeded(); } flush_count++; } /** * @param {Array<import('#client').Effect>} root_effects * @returns {void} */ function flush_queued_root_effects(root_effects) { for (var i = 0; i < root_effects.length; i++) { var signal = root_effects[i]; flush_nested_effects(signal, RENDER_EFFECT | EFFECT); } } /** * @param {Array<import('#client').Effect>} effects * @returns {void} */ function flush_queued_effects(effects) { var length = effects.length; if (length === 0) return; infinite_loop_guard(); for (var i = 0; i < length; i++) { var effect = effects[i]; if ((effect.f & (DESTROYED | INERT)) === 0 && check_dirtiness(effect)) { execute_effect(effect); } } } function process_microtask() { is_micro_task_queued = false; if (flush_count > 101) { return; } const previous_queued_root_effects = current_queued_root_effects; current_queued_root_effects = []; flush_queued_root_effects(previous_queued_root_effects); if (!is_micro_task_queued) { flush_count = 0; } } /** * @param {import('#client').Effect} signal * @returns {void} */ export function schedule_effect(signal) { if (current_scheduler_mode === FLUSH_MICROTASK) { if (!is_micro_task_queued) { is_micro_task_queued = true; queueMicrotask(process_microtask); } } var effect = signal; while (effect.parent !== null) { effect = effect.parent; var flags = effect.f; if ((flags & BRANCH_EFFECT) !== 0) { if ((flags & CLEAN) === 0) return; set_signal_status(effect, MAYBE_DIRTY); } } current_queued_root_effects.push(effect); } /** * * This function both runs render effects and collects user effects in topological order * from the starting effect passed in. Effects will be collected when they match the filtered * bitwise flag passed in only. The collected effects array will be populated with all the user * effects to be flushed. * * @param {import('#client').Effect} effect * @param {number} filter_flags * @param {boolean} shallow * @param {import('#client').Effect[]} collected_effects * @returns {void} */ function process_effects(effect, filter_flags, shallow, collected_effects) { var current_effect = effect.first; var effects = []; main_loop: while (current_effect !== null) { var flags = current_effect.f; // TODO: we probably don't need to check for destroyed as it shouldn't be encountered? var is_active = (flags & (DESTROYED | INERT)) === 0; var is_branch = flags & BRANCH_EFFECT; var is_clean = (flags & CLEAN) !== 0; var child = current_effect.first; // Skip this branch if it's clean if (is_active && (!is_branch || !is_clean)) { if (is_branch) { set_signal_status(current_effect, CLEAN); } if ((flags & RENDER_EFFECT) !== 0) { if (is_branch) { if (!shallow && child !== null) { current_effect = child; continue; } } else { if (check_dirtiness(current_effect)) { execute_effect(current_effect); // Child might have been mutated since running the effect child = current_effect.first; } if (!shallow && child !== null) { current_effect = child; continue; } } } else if ((flags & EFFECT) !== 0) { if (is_branch || is_clean) { if (!shallow && child !== null) { current_effect = child; continue; } } else { effects.push(current_effect); } } } var sibling = current_effect.next; if (sibling === null) { let parent = current_effect.parent; while (parent !== null) { if (effect === parent) { break main_loop; } var parent_sibling = parent.next; if (parent_sibling !== null) { current_effect = parent_sibling; continue main_loop; } parent = parent.parent; } } current_effect = sibling; } if (effects.length > 0) { if ((filter_flags & EFFECT) !== 0) { collected_effects.push(...effects); } if (!shallow) { for (var i = 0; i < effects.length; i++) { process_effects(effects[i], filter_flags, false, collected_effects); } } } } /** * * This function recursively collects effects in topological order from the starting effect passed in. * Effects will be collected when they match the filtered bitwise flag passed in only. The collected * array will be populated with all the effects. * * @param {import('#client').Effect} effect * @param {number} filter_flags * @param {boolean} [shallow] * @returns {void} */ function flush_nested_effects(effect, filter_flags, shallow = false) { /** @type {import('#client').Effect[]} */ var collected_effects = []; var previously_flushing_effect = is_flushing_effect; is_flushing_effect = true; try { // When working with custom elements, the root effects might not have a root if (effect.first === null && (effect.f & BRANCH_EFFECT) === 0) { flush_queued_effects([effect]); } else { process_effects(effect, filter_flags, shallow, collected_effects); flush_queued_effects(collected_effects); } } finally { is_flushing_effect = previously_flushing_effect; } } /** * @param {import('#client').Effect} effect * @returns {void} */ export function flush_local_render_effects(effect) { // We are entering a new flush sequence, so ensure counter is reset. flush_count = 0; flush_nested_effects(effect, RENDER_EFFECT, true); } /** * Internal version of `flushSync` with the option to not flush previous effects. * Returns the result of the passed function, if given. * @param {() => any} [fn] * @param {boolean} [flush_previous] * @returns {any} */ export function flush_sync(fn, flush_previous = true) { var previous_scheduler_mode = current_scheduler_mode; var previous_queued_root_effects = current_queued_root_effects; try { infinite_loop_guard(); /** @type {import('#client').Effect[]} */ const root_effects = []; current_scheduler_mode = FLUSH_SYNC; current_queued_root_effects = root_effects; if (flush_previous) { flush_queued_root_effects(previous_queued_root_effects); } var result = fn?.(); flush_tasks(); if (current_queued_root_effects.length > 0 || root_effects.length > 0) { flush_sync(); } flush_count = 0; return result; } finally { current_scheduler_mode = previous_scheduler_mode; current_queued_root_effects = previous_queued_root_effects; } } /** * Returns a promise that resolves once any pending state changes have been applied. * @returns {Promise<void>} */ export async function tick() { await Promise.resolve(); // By calling flush_sync we guarantee that any pending state changes are applied after one tick. // TODO look into whether we can make flushing subsequent updates synchronously in the future. flush_sync(); } /** * @template V * @param {import('#client').Value<V>} signal * @returns {V} */ export function get(signal) { if (DEV && inspect_fn) { var s = /** @type {import('#client').ValueDebug} */ (signal); s.inspect.add(inspect_fn); inspect_captured_signals.push(s); } const flags = signal.f; if ((flags & DESTROYED) !== 0) { return signal.v; } if (is_signals_recorded) { captured_signals.add(signal); } // Register the dependency on the current reaction signal. if ( current_reaction !== null && (current_reaction.f & (BRANCH_EFFECT | ROOT_EFFECT)) === 0 && !current_untracking ) { const unowned = (current_reaction.f & UNOWNED) !== 0; const dependencies = current_reaction.deps; if ( current_dependencies === null && dependencies !== null && dependencies[current_dependencies_index] === signal && !(unowned && current_effect !== null) ) { current_dependencies_index++; } else if ( dependencies === null || current_dependencies_index === 0 || dependencies[current_dependencies_index - 1] !== signal ) { if (current_dependencies === null) { current_dependencies = [signal]; } else { current_dependencies.push(signal); } } if ( current_untracked_writes !== null && current_effect !== null && (current_effect.f & CLEAN) !== 0 && (current_effect.f & BRANCH_EFFECT) === 0 && current_untracked_writes.includes(signal) ) { set_signal_status(current_effect, DIRTY); schedule_effect(current_effect); } } if ( (flags & DERIVED) !== 0 && check_dirtiness(/** @type {import('#client').Derived} */ (signal)) ) { if (DEV) { // we want to avoid tracking indirect dependencies const previous_inspect_fn = inspect_fn; set_inspect_fn(null); update_derived(/** @type {import('#client').Derived} **/ (signal), false); set_inspect_fn(previous_inspect_fn); } else { update_derived(/** @type {import('#client').Derived} **/ (signal), false); } } return signal.v; } /** * Invokes a function and captures all signals that are read during the invocation, * then invalidates them. * @param {() => any} fn */ export function invalidate_inner_signals(fn) { var previous_is_signals_recorded = is_signals_recorded; var previous_captured_signals = captured_signals; is_signals_recorded = true; captured_signals = new Set(); var captured = captured_signals; var signal; try { untrack(fn); } finally { is_signals_recorded = previous_is_signals_recorded; if (is_signals_recorded) { for (signal of captured_signals) { previous_captured_signals.add(signal); } } captured_signals = previous_captured_signals; } for (signal of captured) { mutate(signal, null /* doesnt matter */); } } /** * @param {import('#client').Value} signal * @param {number} to_status should be DIRTY or MAYBE_DIRTY * @param {boolean} force_schedule * @returns {void} */ export function mark_reactions(signal, to_status, force_schedule) { var reactions = signal.reactions; if (reactions === null) return; var runes = is_runes(); var length = reactions.length; for (var i = 0; i < length; i++) { var reaction = reactions[i]; var flags = reaction.f; // We skip any effects that are already dirty. Additionally, we also // skip if the reaction is the same as the current effect (except if we're not in runes or we // are in force schedule mode). if ((flags & DIRTY) !== 0 || ((!force_schedule || !runes) && reaction === current_effect)) { continue; } set_signal_status(reaction, to_status); // If the signal is not clean, then skip over it – with the exception of unowned signals that // are already maybe dirty. Unowned signals might be dirty because they are not captured as part of an // effect. var maybe_dirty = (flags & MAYBE_DIRTY) !== 0; var unowned = (flags & UNOWNED) !== 0; if ((flags & CLEAN) !== 0 || (maybe_dirty && unowned)) { if ((reaction.f & DERIVED) !== 0) { mark_reactions( /** @type {import('#client').Derived} */ (reaction), MAYBE_DIRTY, force_schedule ); } else { schedule_effect(/** @type {import('#client').Effect} */ (reaction)); } } } } /** * Use `untrack` to prevent something from being treated as an `$effect`/`$derived` dependency. * * https://svelte-5-preview.vercel.app/docs/functions#untrack * @template T * @param {() => T} fn * @returns {T} */ export function untrack(fn) { const previous_untracking = current_untracking; try { current_untracking = true; return fn(); } finally { current_untracking = previous_untracking; } } const STATUS_MASK = ~(DIRTY | MAYBE_DIRTY | CLEAN); /** * @param {import('#client').Signal} signal * @param {number} status * @returns {void} */ export function set_signal_status(signal, status) { signal.f = (signal.f & STATUS_MASK) | status; } /** * @template V * @param {V | import('#client').Value<V>} val * @returns {val is import('#client').Value<V>} */ export function is_signal(val) { return ( typeof val === 'object' && val !== null && typeof (/** @type {import('#client').Value<V>} */ (val).f) === 'number' ); } /** * Retrieves the context that belongs to the closest parent component with the specified `key`. * Must be called during component initialisation. * * https://svelte.dev/docs/svelte#getcontext * @template T * @param {any} key * @returns {T} */ export function getContext(key) { const context_map = get_or_init_context_map('getContext'); const result = /** @type {T} */ (context_map.get(key)); if (DEV) { const fn = /** @type {import('#client').ComponentContext} */ (current_component_context) .function; if (fn) { add_owner(result, fn, true); } } return result; } /** * Associates an arbitrary `context` object with the current component and the specified `key` * and returns that object. The context is then available to children of the component * (including slotted content) with `getContext`. * * Like lifecycle functions, this must be called during component initialisation. * * https://svelte.dev/docs/svelte#setcontext * @template T * @param {any} key * @param {T} context * @returns {T} */ export function setContext(key, context) { const context_map = get_or_init_context_map('setContext'); context_map.set(key, context); return context; } /** * Checks whether a given `key` has been set in the context of a parent component. * Must be called during component initialisation. * * https://svelte.dev/docs/svelte#hascontext * @param {any} key * @returns {boolean} */ export function hasContext(key) { const context_map = get_or_init_context_map('hasContext'); return context_map.has(key); } /** * Retrieves the whole context map that belongs to the closest parent component. * Must be called during component initialisation. Useful, for example, if you * programmatically create a component and want to pass the existing context to it. * * https://svelte.dev/docs/svelte#getallcontexts * @template {Map<any, any>} [T=Map<any, any>] * @returns {T} */ export function getAllContexts() { const context_map = get_or_init_context_map('getAllContexts'); if (DEV) { const fn = current_component_context?.function; if (fn) { for (const value of context_map.values()) { add_owner(value, fn, true); } } } return /** @type {T} */ (context_map); } /** * @param {string} name * @returns {Map<unknown, unknown>} */ function get_or_init_context_map(name) { if (current_component_context === null) { lifecycle_outside_component(name); } return (current_component_context.c ??= new Map( get_parent_context(current_component_context) || undefined )); } /** * @param {import('#client').ComponentContext} component_context * @returns {Map<unknown, unknown> | null} */ function get_parent_context(component_context) { let parent = component_context.p; while (parent !== null) { const context_map = parent.c; if (context_map !== null) { return context_map; } parent = parent.p; } return null; } /** * @param {import('#client').Value<number>} signal * @param {1 | -1} [d] * @returns {number} */ export function update(signal, d = 1) { const value = get(signal); set(signal, value + d); return value; } /** * @param {import('#client').Value<number>} signal * @param {1 | -1} [d] * @returns {number} */ export function update_pre(signal, d = 1) { const value = get(signal) + d; set(signal, value); return value; } /** * @param {Record<string, unknown>} obj * @param {string[]} keys * @returns {Record<string, unknown>} */ export function exclude_from_object(obj, keys) { obj = { ...obj }; let key; for (key of keys) { delete obj[key]; } return obj; } /** * @template V * @param {V} value * @param {() => V} fallback lazy because could contain side effects * @returns {V} */ export function value_or_fallback(value, fallback) { return value === undefined ? fallback() : value; } /** * @template V * @param {V} value * @param {() => Promise<V>} fallback lazy because could contain side effects * @returns {Promise<V>} */ export async function value_or_fallback_async(value, fallback) { return value === undefined ? fallback() : value; } /** * @param {Record<string, unknown>} props * @param {any} runes * @param {Function} [fn] * @returns {void} */ export function push(props, runes = false, fn) { current_component_context = { p: current_component_context, c: null, e: null, m: false, s: props, x: null, l: null }; if (!runes) { current_component_context.l = { s: null, u: null, r1: [], r2: source(false) }; } if (DEV) { // component function current_component_context.function = fn; dev_current_component_function = fn; } } /** * @template {Record<string, any>} T * @param {T} [component] * @returns {T} */ export function pop(component) { const context_stack_item = current_component_context; if (context_stack_item !== null) { if (component !== undefined) { context_stack_item.x = component; } const effects = context_stack_item.e; if (effects !== null) { context_stack_item.e = null; for (let i = 0; i < effects.length; i++) { effect(effects[i]); } } set_current_component_context(context_stack_item.p); context_stack_item.m = true; } // Micro-optimization: Don't set .a above to the empty object // so it can be garbage-collected when the return here is unused return component || /** @type {T} */ ({}); } /** * Possibly traverse an object and read all its properties so that they're all reactive in case this is `$state`. * Does only check first level of an object for performance reasons (heuristic should be good for 99% of all cases). * @param {any} value * @returns {void} */ export function deep_read_state(value) { if (typeof value !== 'object' || !value || value instanceof EventTarget) { return; } if (STATE_SYMBOL in value) { deep_read(value); } else if (!Array.isArray(value)) { for (let key in value) { const prop = value[key]; if (typeof prop === 'object' && prop && STATE_SYMBOL in prop) { deep_read(prop); } } } } /** * Deeply traverse an object and read all its properties * so that they're all reactive in case this is `$state` * @param {any} value * @param {Set<any>} visited * @returns {void} */ export function deep_read(value, visited = new Set()) { if ( typeof value === 'object' && value !== null && // We don't want to traverse DOM elements !(value instanceof EventTarget) && !visited.has(value) ) { visited.add(value); for (let key in value) { try { deep_read(value[key], visited); } catch (e) { // continue } } const proto = get_prototype_of(value); if ( proto !== Object.prototype && proto !== Array.prototype && proto !== Map.prototype && proto !== Set.prototype && proto !== Date.prototype ) { const descriptors = get_descriptors(proto); for (let key in descriptors) { const get = descriptors[key].get; if (get) { try { get.call(value); } catch (e) { // continue } } } } } } /** * @template V * @param {V | import('#client').Value<V>} value * @returns {V} */ export function unwrap(value) { if (is_signal(value)) { // @ts-ignore return get(value); } // @ts-ignore return value; } if (DEV) { /** * @param {string} rune */ function throw_rune_error(rune) { if (!(rune in globalThis)) { // TODO if people start adjusting the "this can contain runes" config through v-p-s more, adjust this message /** @type {any} */ let value; // let's hope noone modifies this global, but belts and braces Object.defineProperty(globalThis, rune, { configurable: true, // eslint-disable-next-line getter-return get: () => { if (value !== undefined) { return value; } e.rune_outside_svelte(rune); }, set: (v) => { value = v; } }); } } throw_rune_error('$state'); throw_rune_error('$effect'); throw_rune_error('$derived'); throw_rune_error('$inspect'); throw_rune_error('$props'); throw_rune_error('$bindable'); } /** * Expects a value that was wrapped with `freeze` and makes it frozen. * @template T * @param {T} value * @returns {Readonly<T>} */ export function freeze(value) { if (typeof value === 'object' && value != null && !is_frozen(value)) { // If the object is already proxified, then snapshot the value if (STATE_SYMBOL in value) { return object_freeze(snapshot(value)); } // Otherwise freeze the object object_freeze(value); } return value; } |